Sea of Dreams is a game created for the "Pot Au Jeu", Game Jam organized by At0mium.
The theme was Metamorphosis.
Our game is a horrific little RPG where you will have to collect items to get out of the boat, while avoiding the monster that turns into objects to blend into the background and trap you.
In this project, we are a theme of 3 peoples. 2 programmers and 1 graphist. So, I have developed some scripts and worked on the Level Design and narration integration. We has all participate in the reflection of Game Design.